Computer History Museum is located in Mountain View, CA. The organization was established in 1999. According to its NTEE Classification (A54) the organization is classified as: History Museums, under the broad grouping of Arts, Culture & Humanities and related organizations. As of 06/2023, Computer History Museum employed 66 individuals. This organization is an independent organization and not affiliated with a larger national or regional group of organizations. Computer History Museum is a 501(c)(3) and as such, is described as a "Charitable or Religous organization or a private foundation" by the IRS.
For the year ending 06/2021, Computer History Museum generated $10.5m in total revenue. This represents a relatively dramatic decline in revenue. Over the past 7 years, the organization has seen revenues fall by an average of (3.1%) each year. All expenses for the organization totaled $13.2m during the year ending 06/2021. You can explore the organizations financials more deeply in the financial statements section below.
Form
990
Mission & Program ActivityExcerpts From the 990 Filing
TAX YEAR
2021
Describe the Organization's Mission:
Part 3 - Line 1
CHM DECODES TECHNOLOGY - ITS COMPUTING PAST, DIGITAL PRESENT, AND FUTURE IMPACT ON HUMANITY.
Describe the Organization's Program Activity:
Part 3 - Line 4a
COLLECTIONS AND RESEARCH - SEE SCHEDULE OCOLLECTIONS AND RESEARCH:CHM STEWARDS THE WORLD'S FOREMOST COLLECTION OF COMPUTING ARTIFACTS AND ORAL HISTORIES TO GENERATE PROFOUND INSIGHTS GROUNDED IN HISTORY. WE ADVANCE KNOWLEDGE AND THE EXCHANGE OF IDEAS THROUGH FOCUSED RESEARCH AND SCHOLARSHIP.CHM'S COLLECTING SCOPE SPANS CALCULATORS TO ROBOTS AND PROVIDES UNIQUE PERSPECTIVES INTO THE ONLINE WORLD, ENTREPRENEURSHIP, AND SOFTWARE. CHM'S COMPREHENSIVE COLLECTION OF OVER A MILLION ARTIFACTS, DOCUMENTS, PHOTOGRAPHS, MOVING IMAGES, DIGITAL OBJECTS, AND ORAL HISTORIES LIES AT THE HEART OF EVERYTHING WE DO. THE COLLECTION COVERS A VAST ARRAY OF ICONIC COMPUTERS AND COMPANIES, FROM AN APPLE 1 COMPUTER TO THE LATEST TRILLION-TRANSISTOR AI COMPUTER-ON-A-CHIP. THE MUSEUM'S INVALUABLE COLLECTION OF 1,340 ORAL HISTORIES WITH OVER 1,700 PARTICIPANTS AND ARCHIVAL COLLECTIONS BRING CRITICAL HISTORIES AND PERSONAL STORIES TO LIGHT.AT THE CORE OF CHM'S PRESERVATION AND ACCESS EFFORTS IS THE SHUSTEK RESEARCH ARCHIVES, THE MUSEUM'S 25,000-SQUARE-FOOT RESEARCH AND STORAGE FACILITY. ESTABLISHED IN 2015 AND NAMED FOR MUSEUM FOUNDER LEN SHUSTEK, THE SHUSTEK RESEARCH ARCHIVES HOUSES THE MUSEUM'S ACQUISITIONS, ARCHIVAL COLLECTIONS, SOFTWARE PRESERVATION, AND RESEARCH OPERATIONS. THE FACILITY PROMOTES ACCESS TO AND PRESERVATION OF CHM'S WORLD-CLASS COLLECTIONS WITH ACQUISITIONS RECEIVING, DIGITIZATION WORKSTATIONS, AND STUDY SPACE FOR VISITING SCHOLARS. ARCHIVAL STAFF FULFILLS APPROXIMATELY 300 RESEARCH AND COLLECTION QUERIES A YEAR AND HOSTS APPROXIMATELY 40 RESEARCHERS WHO VISIT THE COLLECTION IN PERSON.CHM'S CENTERS OF EXPERTISE ADVANCE UNDERSTANDING OF TECHNOLOGY THROUGH RESEARCH, PUBLISHING, AND PROGRAMMING EFFORTS THAT BUILD COMMUNITY, DISSEMINATE KNOWLEDGE, AND OFFER UNIQUE INSIGHTS. CHM'S CENTERS AMPLIFY EXISTING WORK AND PROVIDE NEW LENSES INTO TECHNOLOGY THAT CONNECT THE PAST WITH A VISION OF THE FUTURE. CHM'S EXPONENTIAL CENTER IS DEDICATED TO CAPTURING THE LEGACY AND ADVANCING THE FUTURE OF ENTREPRENEURSHIP AND INNOVATION AND ITS SOFTWARE HISTORY CENTER IS DEDICATED TO INTERPRETING THE TRANSFORMATIONAL EFFECTS OF SOFTWARE ON THE HUMAN EXPERIENCE. BOTH WERE ESTABLISHED IN 2016.
EXHIBITIONS - SEE SCHEDULE OEXHIBITIONS:THROUGH COMPREHENSIVE AND TIMELY EXHIBITS, INTERACTIVE LEARNING EXPERIENCES, DYNAMIC PROGRAMMING, THOUGHT-PROVOKING PUBLICATIONS, AND ORIGINAL MEDIA PRODUCTIONS, CHM FACILITATES LEARNING AND ENCOURAGES PERSONAL CONNECTIONS WITH THE HISTORY OF COMPUTING AND THE POSSIBILITIES OF TECHNOLOGY.THE MUSEUM HAS MORE THAN 40,000 SQUARE FEET OF EXHIBIT HALLS DESIGNED TO ENGAGE, EDUCATE, AND ENTERTAIN THE GENERAL PUBLIC. SIGNATURE EXHIBITS INCLUDE REVOLUTION: THE FIRST 2000 YEARS OF COMPUTING AND MAKE SOFTWARE: CHANGE THE WORLD. ADDITIONALLY, GUESTS EXPERIENCED A NEW TEMPORARY EXHIBIT SPACE, "THE STUDIO," WHICH FEATURES HISTORIC AND PRESENT-DAY ARTIFACTS AND EXPERIENCES AT THE INTERSECTION OF CREATIVITY AND TECHNOLOGY. VISITORS ALSO ENJOYED THE RESTORATIONS OF HISTORIC MACHINES IN ACTION IN THE IBM 1401 AND PDP-1 DEMO LABS.IN 2023, ABOUT 75,000 VISITORS CAME TO THE MUSEUM TO SEE THE EXHIBITS, AND AN ADDITIONAL 42,000 PEOPLE ATTENDED EVENTS FOR ORGANIZATIONS THAT RENTED THE MUSEUM AS A VENUE.CHM'S ONGOING GOAL OF ENGAGING WITH AUDIENCES BEYOND ITS WALLS WAS ACCOMPLISHED THROUGH A RICH SERIES OF EDITORIAL AND PUBLISHING ENDEAVORS THAT REACHED GLOBAL AUDIENCES. THE CHM WEBSITE THE DIGITAL PORTAL TO ITS COLLECTION, EXHIBITS, BLOGS, TIMELINES, EVENTS, AND MORERECEIVED VISITS FROM PEOPLE IN MORE THAN 200 COUNTRIES AND TERRITORIES WORLDWIDE, WITH APPROXIMATELY 6 MILLION PAGE VIEWS IN FISCAL 2023. THE SITE HAS HAD MORE THAN 118 MILLION VIEWS AND 27 MILLION USERS SINCE ITS INCEPTION.CHM'S DIGITAL DISTRIBUTION AND SOCIAL CHANNELS INCLUDED 309,000 FOLLOWERS FROM FACEBOOK, TWITTER, INSTAGRAM, LINKEDIN, AND YOUTUBE. THE CHM YOUTUBE CHANNEL, WHICH RECEIVED 2.4 MILLION ANNUAL VIEWS FOR ITS 1,745 PUBLISHED VIDEOS, HAS NOW GROWN TO APPROXIMATELY 135,000 SUBSCRIBERS AND 20 MILLION VIEWS SINCE IT DEBUTED IN 2007. THE INSTITUTION'S SUITE OF PUBLISHING PLATFORMS INCLUDES THE CHM BLOG, WHICH HAD MORE THAN 360,000 VIEWS IN FISCAL 2023, AND ITS DIGITAL MEDIUM AND CORE+ PLATFORMS. SINCE BEING INTRODUCED IN 2017, THESE TWO FORUMS HAVE PUBLISHED 200+ STORIES AND HAVE 5,000 REGULAR FOLLOWERS. ALONG WITH THE MUSEUM'S SIGNATURE PUBLICATION CORE MAGAZINE, THESE EDITORIAL FORUMS PUBLISH THOUGHT PIECES, RESEARCH ESSAYS, AND ARTICLES ON COMPUTING HISTORY BY CHM'S COMMUNITY OF CURATORS, JOURNALISTS, AND ACADEMICS.
PUBLIC PROGRAMMING - SEE SCHEDULE OPUBLIC PROGRAMMING:CHM CONVENES DIALOGUE AND STIMULATES DEBATE THROUGH PUBLIC AND COMMUNITY PROGRAMMING TO ENCOURAGE CIVIC DISCOURSE ABOUT CRITICAL ISSUES AND TO INSPIRE THE NEXT GENERATION OF CREATORS AND INNOVATORS.LIVE PROGRAMMING AND PUBLIC EVENTS CONVENE TODAY'S THOUGHT LEADERS, ENTREPRENEURS, HISTORIANS, SCHOLARS, AUTHORS, COMPANY FOUNDERS, AND JOURNALISTS FROM A WIDE VARIETY OF FIELDS AND DISCIPLINES. CHM'S LIVE PROGRAMMING SERIES CONNECTS ITS COMMUNITY WITH DIVERSE VIEWPOINTS AND UNIQUE PERSPECTIVES AT THE INTERSECTION OF TECHNOLOGY AND HUMANITY. IN FISCAL 2023, CHM PRODUCED 13 HYBRID EVENTS WITH 8,143 IN-PERSON AND ONLINE ATTENDEES. NOTABLE PROGRAMS INCLUDED A SERIES OF EVENTS TO CELEBRATE MAJOR ANNIVERSARIES ASSOCIATED WITH A YEARLONG CELEBRATION OF THE ART OF CODE, INCLUDING A "HAPPY 40TH BIRTHDAY LISA!" EVENT THAT BROUGHT TOGETHER ORIGINAL MEMBERS OF THE APPLE TEAM, AND "THE LEGENDARY ALTO AND RESEARCH AT THE EDGE." FOCUSING ON HOW EMOJIS ARE A WAY TO COMMUNICATE, "EMOJI FOR EVERYONE" LOOKED AT INCLUSIVITY AND WHO MAKES DECISIONS ABOUT WHAT EMOJIS ENTER THE LEXICON. "MACHINE LEARNING FOR POLICYMAKERS" WAS AN INVITATION-ONLY GATHERING TO HELP LEADERS UNDERSTAND MACHINE LEARNING TECHNOLOGY AND HOW IT CAN BE DEVELOPED AND USED RESPONSIBLY. THE 2023 PROGRAMMING CALENDAR ALSO HONORED CHM FELLOW AWARD RECIPIENTS DON BITZER, ADELE GOLDBERG, DAN INGALLS, AND LEONARD KLEINROCK.CHM SUPPORTS A SUITE OF VIRTUAL EDUCATIONAL PROGRAMS AND RESOURCES TO MEET THE NEEDS OF LEARNERS OF ALL AGES. THESE INCLUDE: #MYCHMEXHIBIT CHALLENGE WHERE YOUTH PARTICIPANTS CAN CREATE THEIR VERY OWN EXHIBIT AT HOME. INSTRUCTION, ADVICE, AND RESOURCES ARE MADE AVAILABLE TO LET PARTICIPANTS LEARN TO BE CURATORS, REGISTRARS, EXPERIENCE DESIGNERS, AND FILMMAKERS. REVOLUTION: VIRTUAL SCAVENGER HUNT ENGAGES A TARGET AUDIENCE OF STUDENTS IN GRADES 6 THROUGH 12 ON A VIRTUAL EDUCATIONAL JOURNEY THROUGH THE MUSEUM'S SIGNATURE REVOLUTION EXHIBIT; AND RESOURCES ON INNOVATION AND ENTREPRENEURSHIP SERVE COLLEGE AND ADULT AUDIENCES WITH UNIQUE CURRICULA ON TOPICS SUCH AS INNOVATION, ENTREPRENEURSHIP, AND THE SILICON VALLEY ECOSYSTEM MODEL.IN CHM'S TWO DIGITAL GAMES, STUDENTS AROUND THE WORLD ARE EXPLORING MUSEUM ARTIFACTS, MEETING HISTORICAL FIGURES, SEEING HOW TECH CAN SOLVE IMPORTANT GLOBAL CHALLENGES, AND APPLYING WHAT THEY LEARN ABOUT TECHNOLOGY, BUILDING THEIR CAPACITY AS ACTIVE PROBLEM SOLVERS, DIGITAL CITIZENS, AND FUTURE INNOVATORS. THE GREAT TECH STORY, CHM'S WORLD IN MINECRAFT: EDUCATION EDITION, IMMERSES STUDENTS AGES 8-18 IN A VIRTUAL EXHIBIT AND TELEPORTS THEM TO LEARN HARDWARE AND SOFTWARE CONCEPTS, MEET A STARTUP TEAM, DEBATE ETHICS IN TECH, AND REFLECT ON HOW TECHNOLOGY IS USED IN DAILY LIFE. 296,687 SESSIONS WERE PLAYED FROM LAUNCH TO JUNE 30, 2023. LAUNCHED IN SEPTEMBER 2022, TECHQUEST, CHM'S GAME ON ROBLOX, TEACHES KIDS 8-14 HOW TECHNOLOGY CAN SOLVE REAL-WORLD CHALLENGES. IN CONSERVATION WORLD AND AUTOMATION WORLD, STUDENTS TRACK ANIMALS TO MONITOR BIODIVERSITY, MEASURE THE HEALTH OF CORAL REEFS, SEE HOW AUTOMATION CAN MAKE LIFE EASIER AND SAFER, AND MUCH MORE. IT HAS RECEIVED APPROXIMATELY 3.4 MILLION VISITS FROM LAUNCH TO JUNE 30, 2023.
Name (title) | Role | Hours | Compensation |
---|---|---|---|
Stephen Smith Board Member/chair | OfficerTrustee | 1 | $0 |
David House Board Member/vice Chair | OfficerTrustee | 1 | $0 |
Gregory Papadopoulos Board Member/vice Chair | OfficerTrustee | 1 | $0 |
Larry Sonsini Board Member/vice Chair | OfficerTrustee | 1 | $0 |
David Emerson Board Member/secretary | OfficerTrustee | 1 | $0 |
Whitney Ames Board Member (as Of 04/23) | Trustee | 1 | $0 |
Vendor Name (Service) | Service Year | Compensation |
---|---|---|
Oakmont Building Services Building Repairs And Maintenance | 6/29/23 | $688,524 |
Terentia Inc Online Services, Licenses & Implementati | 6/29/23 | $271,250 |
Exhibit Concepts Inc Fabrication & Installation Of Museum Exh | 6/29/23 | $256,712 |
Community Counselling Service Co Llc Fundraising Services, Campaign Develpmt | 6/29/23 | $238,000 |
Robert Half International Inc Temporary Front Of House, Events And Gif | 6/29/23 | $189,830 |
Statement of Revenue | |
---|---|
Total Revenue from Contributions, Gifts, Grants & Similar | $10,264,401 |
Investment income | $1,469 |
Tax Exempt Bond Proceeds | $0 |
Royalties | $0 |
Net Rental Income | $233,615 |
Net Gain/Loss on Asset Sales | -$6,876 |
Net Income from Fundraising Events | $0 |
Net Income from Gaming Activities | $0 |
Net Income from Sales of Inventory | -$588 |
Miscellaneous Revenue | $0 |
Total Revenue | $10,514,361 |
Statement of Expenses | |
---|---|
Grants and other assistance to domestic individuals. | $0 |
Grants and other assistance to Foreign Orgs/Individuals | $0 |
Benefits paid to or for members | $0 |
Compensation of current officers, directors, key employees. | $1,789,672 |
Compensation to disqualified persons | $0 |
Other salaries and wages | $4,009,103 |
Pension plan accruals and contributions | $62,917 |
Other employee benefits | $594,770 |
Payroll taxes | $392,658 |
Fees for services: Management | $0 |
Fees for services: Legal | $364 |
Fees for services: Accounting | $92,428 |
Fees for services: Lobbying | $0 |
Fees for services: Fundraising | $0 |
Fees for services: Investment Management | $0 |
Fees for services: Other | $643,358 |
Advertising and promotion | $64,320 |
Office expenses | $273,468 |
Information technology | $516,952 |
Royalties | $0 |
Occupancy | $898,239 |
Travel | $1,422 |
Payments of travel or entertainment expenses for any federal, state, or local public officials | $0 |
Conferences, conventions, and meetings | $0 |
Interest | $162,693 |
Payments to affiliates | $0 |
Depreciation, depletion, and amortization | $2,875,208 |
Insurance | $73,620 |
All other expenses | $0 |
Total functional expenses | $13,165,946 |
Balance Sheet | |
---|---|
Cash—non-interest-bearing | $4,382,674 |
Savings and temporary cash investments | $2,075,415 |
Pledges and grants receivable | $578,182 |
Accounts receivable, net | $6,989 |
Loans from Officers, Directors, or Controlling Persons | $0 |
Loans from Disqualified Persons | $0 |
Notes and loans receivable | $0 |
Inventories for sale or use | $99,567 |
Prepaid expenses and deferred charges | $245,901 |
Investments—publicly traded securities | $0 |
Investments—other securities | $36,841,036 |
Investments—program-related | $0 |
Intangible assets | $0 |
Other assets | $269,327 |
Total assets | $77,337,441 |
Accounts payable and accrued expenses | $1,621,572 |
Grants payable | $0 |
Deferred revenue | $424,957 |
Tax-exempt bond liabilities | $6,942,478 |
Escrow or custodial account liability | $0 |
Loans and other payables to any current Officer, Director, or Controlling Person | $0 |
Secured mortgages and notes payable | $5,039,346 |
Unsecured mortgages and notes payable | $0 |
Other liabilities | $0 |
Total liabilities | $14,028,353 |
Net assets without donor restrictions | $0 |
Net assets with donor restrictions | $0 |
Capital stock or trust principal, or current funds | $0 |
Paid-in or capital surplus, or land, building, or equipment fund | $0 |
Total liabilities and net assets/fund balances | $63,309,088 |
Over the last fiscal year, Computer History Museum has awarded $100,000 in support to 3 organizations.
Grant Recipient | Amount |
---|---|
CALLA HEALTH FOUNDATION PURPOSE: GENERAL ASSISTANCE | $20,000 |
LELAND STANFORD JUNIOR UNIVERSITY PURPOSE: GENERAL ASSISTANCE | $50,000 |
GAPHEALTH TECHNOLOGIES PURPOSE: GENERAL ASSISTANCE | $30,000 |